User Tools

Site Tools


add_types

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision Both sides next revision
add_types [2017/03/29 02:59]
megano0body [Full Check]
add_types [2017/03/29 02:59]
megano0body
Line 135: Line 135:
  
 // Check if the variable MyVariable is 3. Note: the left operant must be smaller than 100 (so MyVariable should be less than 100), otherwise it will consider as a item ID FullCheck. It is a good practice to put conditions on macros and only checking if their result is true on the fullcheck, e.g.: a macro updates a variable CanUseSDRune, and the FullCheck will be !CanUseSDRune!==1 (check if 1, or fails otherwise). // Check if the variable MyVariable is 3. Note: the left operant must be smaller than 100 (so MyVariable should be less than 100), otherwise it will consider as a item ID FullCheck. It is a good practice to put conditions on macros and only checking if their result is true on the fullcheck, e.g.: a macro updates a variable CanUseSDRune, and the FullCheck will be !CanUseSDRune!==1 (check if 1, or fails otherwise).
- 
- 
  
  
 **Note:** if you need multiple conditions you **MUST** use the same fullcheck code grouping them like: **Note:** if you need multiple conditions you **MUST** use the same fullcheck code grouping them like:
- 
  
  
Line 150: Line 147:
  
 //Cap<100;Health Potion<10;3031>1500// //Cap<100;Health Potion<10;3031>1500//
 +
  
 ===== Full Check Label ===== ===== Full Check Label =====
add_types.txt ยท Last modified: 2021/11/15 16:43 (external edit)