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cavebot [2013/01/15 18:53]
dexter [Settings]
cavebot [2021/11/15 16:43]
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-====== Cavebot ====== 
-{{:cavebot.png?600|}} 
-===== Summary ===== 
-The **Cavebot** automatically walks over a waypoint, it is useful to reach spawns and with the help of the [[Killer]] and the [[Looter]] you will be able to hunt totally //afk// earning money and experience. 
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-===== Settings ===== 
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-**Learn:** makes the cavebot "learn" the path by marking a position(x,y,z) every some tiles your char moves. The **Learn** detects the change of floors, so use **shovel** and **rope** normally because the **//bbot//** will know use them when you need. With this, create a script is simple and easy. 
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-**Rope:** this is a global configuration for Rope usage. If  where your char hunt needs the use of a Elvenhair rope, here is the place for you to set. 
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-**Shovel:** as the Rope option, this is a global configuration, but now for Shovel usage. 
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-**Players:** 
-  * Walker Never 
-  * Walker Avoid 
-  * Walker Over 
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-**Fields:** 
-  * Walker Never 
-  * Walker Avoid 
-  * Walker Over 
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-**Furnitures:** 
-  * Walker Never 
-  * Walker Avoid 
-  * Walker Over 
-===== Non-Walkable SQMs ===== 
-{{:non-walkable_sqms.png?600|}} 
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-==== How to configure ==== 
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-  - Stay at the point you want to block and click on the option **Togle Current Position**. 
-  - If you want more sqms are blocked, check the **learn** and walk on the sqms chosen. 
-  - Finally, uncheck the option **Learn** and click on the **Done** button. 
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-If you want to see sqms blocked, check the option **Show Blocked SQMs on game screen**. 
-===== Waypoint ===== 
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-The waypoint is the path that the **Cavebot** follows. To do a simple waypoint use the Learn feature. However for advanced waypoints you must use other features, these will be explained group-by-group below. 
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-  * [[Add Types]] 
-  * [[Message Types]] 
-  * [[Trade Types]] 
-  * [[codes_labels|Codes/Labels Types]] 
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cavebot.txt ยท Last modified: 2021/11/15 16:43 (external edit)