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protector [2012/08/20 20:35] dexter [Protectors Actions] |
protector [2021/11/15 16:43] (current) |
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| ===== Summary ===== | ===== Summary ===== | ||
| The **Protector** is a group of alarms, they can make your character logout, pause bot, execute macros, take screenshots and many other things. | The **Protector** is a group of alarms, they can make your character logout, pause bot, execute macros, take screenshots and many other things. | ||
| - | To setup a protector you must click on the //[...]// button, and to active/ | + | To setup a protector you must check on the //[ ]// button, and to active/ |
| ===== Protectors Explanation ===== | ===== Protectors Explanation ===== | ||
| **Kind:** | **Kind:** | ||
| - | * **High Level:** when a high level player enters on screen it will shoot the protector, it is based on SPEED of the player, so a player with 'Great Haste' can shoot the protector without being a real high-level. | ||
| - | * **Damaged By:** when you get a single hit bigger than the value gave it will shoot a protector, if the monster don't hit more than 200 and you get a hit of 300 then something is wrong. | ||
| - | * **Low Health:** when you have low health it shoot the protector, can help to detect luring and player kills. | ||
| - | * **Low Mana:** when you have a low mana it shoot the protector, helping when you have no potions. | ||
| - | * **Furniture: | ||
| - | * **Elemental Hit:** the elemental hit shoot the protector when you are damaged by poison/ | ||
| - | * **Stucked: | ||
| - | * **Player on Screen:** works when a player enters on the screen and is not on safe-list | ||
| - | * **Creature on Screen:** works when any creature enter on the screen (useful to rune makers) | ||
| * **Moved:** shoot the protector when you move | * **Moved:** shoot the protector when you move | ||
| * **Messaged: | * **Messaged: | ||
| - | * **Game Master:** when a Game Master/ | + | * **Private Message:** shoot the protector |
| * **Disconnect: | * **Disconnect: | ||
| - | * **Attacked by Player:** when a player attack you BBot shoot the protector | + | |
| - | * **No Food:** when the Eat Food don't find more food to eat it will shoot the protector | + | * **Game Master:** when a Game Master/ |
| - | * **Player with Skull:** is a player with skull enters on the screen the protector is shoot. | + | * **Furniture on Screen:** when a furniture (box) is on the map and the BBot detect it the BBot shoot a protector, useful to find bot-killers. |
| + | * **Creature on Screen:** works when any creature enter on the screen (useful to rune makers). | ||
| + | * **Player on Screen:** works when a player enters on the screen and is not on safe-list. | ||
| + | * **Player on Screen with Skull:** is a player with skull enters on the screen the protector is shoot. | ||
| + | * **Attacked: | ||
| + | | ||
| + | * **Elemental Demage:** the elemental hit shoot the protector | ||
| + | * **Stucked: | ||
| + | * **Damaged By:** when you get a single hit bigger than the value gave it will shoot a protector, if the monster don't hit more than 200 and you get a hit of 300 then something is wrong. | ||
| + | * **High Level on Screen:** when a high level player enters on screen it will shoot the protector, it is based on SPEED of the player, so a player with 'Great Haste' can shoot the protector without being a real high-level. | ||
| + | * **Enemy on Screen:** when your enemy enters on screen | ||
| + | * **Low Health:** when you have low health it shoot the protector, can help to detect luring and player kills. | ||
| + | * **Low Mana:** when you have a low mana it shoot the protector, helping when you have no potions. | ||
| + | * **Low Health Potions:** when you have a value less or equal of //Health Potions// than the value configured, it shoot the protector. | ||
| + | * **Low Mana Potions:** when you have a value less or equal of //Mana Potions// than the value configured, it shoot the protector. | ||
| + | * **Low Soul:** when you have a value less or equal of //Soul// than the value configured, it shoot the protector. | ||
| + | * **Low Stamina:** when you have a value less or equal of //Stamina// than the value configured, it shoot the protector. //**Note:** The value is counted by minutes. Needs convert hours to minutes.// | ||
| + | * **Low Capacity:** when you have a value less or equal of // | ||
| ===== Friends and Enemies ===== | ===== Friends and Enemies ===== | ||
| The Friends and Enemies helps you to ignore certain events when a know creature/ | The Friends and Enemies helps you to ignore certain events when a know creature/ | ||
| + | |||
| + | [[allies_enemies|Allies and Enemies]] | ||
| ===== Actions ===== | ===== Actions ===== | ||
| - | **Pause All Bot:** | + | **Pause All Bot: |
| - | **Pause Healers:** | + | **Pause Healers: |
| - | **Pause Basic Tools:** | + | **Pause Basic Tools: |
| - | **Pause Healers Tools:** | + | **Pause Healers Tools: |
| - | **Pause Automation Tools:** | + | **Pause Automation Tools: |
| - | **Pause War Tools:** | + | **Pause War Tools: |
| - | **Pause Advanced Tools:** | + | **Pause Advanced Tools: |
| **Cavebot Label:** Go to the label on cavebot. | **Cavebot Label:** Go to the label on cavebot. | ||
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| -> **Label:** name to the label that is used in the option //Cavebot Label.// | -> **Label:** name to the label that is used in the option //Cavebot Label.// | ||
| - | **Sound:** starts the Alert.wav file located in /BBot archive. | + | **Sound:** starts the Alert.wav file located in main folder \BBot\Data. |
| - | -> **File:** | + | -> **File:** If you have other files //.wav// can use them here. Before that, copy them to the \Data folder. Only the file name without extension. Eg: **//Alert//** |
| **Macro**: executes the written macro command. | **Macro**: executes the written macro command. | ||
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| **Shutdown Pc**: shutdowns computer **without** logging out Tibia. | **Shutdown Pc**: shutdowns computer **without** logging out Tibia. | ||
| + | ===== How to Create a Protection Routine ===== | ||
| + | |||
| + | {{youtube> | ||
| + | |||
| + | ===== Let your Protector more musical ===== | ||
| + | |||
| + | **Download**: | ||